Romano: The head coach confirmed that brentford wanted to buy out Shad at a transaction cost of 24 million euros.

On May 20th, reporter Romano reported that brentford coach Thomas Frank confirmed that they really wanted to sign German winger Kevin Shad permanently in the summer window.

The 21-year-old German winger was loaned to brentford from Frejborg in January this year, and there was a buyout clause in his lease contract. It is reported that the fee was 24 million euros.

After coming to brentford, Shad played 16 Premier League games for the team and contributed one assist. His current value is 20 million euros. This player was selected for the German national team for the first time in March this year.

(Thomas)

These AI artifacts are wonderful, especially the first one.

Artificial intelligence has penetrated into people’s lives, and clever use of artificial intelligence tools will greatly improve our work efficiency; Today, I will share with you several artificial intelligence super AI tools, which must be collected.

First, the sound track

Audio splitting is a limited-time free service, which provides users with the ability to remove audio services from movies without recoding, so that web pages can be used, and both Windows and Mac can perform normally.

This service supports MP4, AVI, MOV and other movie formats. Then select the movie file to be muted and press it to remove the sound effect. After processing, the download link will pop up. In addition, there are many functions such as video conversion accompaniment, video extraction accompaniment, human voice and so on.

This is a creative video that can be automatically generated according to various information such as photos, words or video clips, and according to AI and machine learning (ML) algorithms. Under its cutting-edge artificial intelligence generation engine, the concept in the user’s mind is turned into reality, and the imagination is truly released.

Third,Opus

This is an AI application that can convert text into video games. Using the strategy of machine learning (ML) and natural language processing (NLP), the scene of video game can be automatically created according to the text description. In addition, OPUS can automatically generate the game mechanism, settings and characters that supplement the narrative by evaluating the text of the story or game scene, and other people and AI applications can participate in the final game construction.